This causes Sans to rely on other approach options, such as his projectiles or assists, one of which being Assist_Mad_Dummy, while costing only 100 Power, but being unblockable and causing heavy amounts of damage. Sans' main weaknesses stem from his inability to properly deal damage to the opponent, with many of his attacks either having a somewhat short range, dealing little damage, or both. This mode allows Sans to spawn Strikers with every use of, along with giving Sans health regeneration, allowing Sans to easily prevail over most Cheap characters. The character also features an automatic Anti-Cheap mode, activated when fighting certain other characters.
All of Sans' Specials are long ranged and act as projectiles, allowing Sans to approach the opponent using them, although the fact that some cost Power to use limits their usefulness for Sans. Sans' moveset consists of various Normals, some of which were probably intended to be Specials or Hypers, along with three Strikers: Papyrus, Toriel and the Mad Dummy. Sans is a five-button character using for light to heavy attacks, as well as Ⓑ and Ⓒ for medium to heavy attacks, although Sans is unable to combo any of these together, along with Ⓩ being both faster and much stronger than his other punches to a point where it becomes unblockable due to coming out on frame 1, making Ⓧ and Ⓨ somewhat useless, outside of activating moves that were likely meant to be Specials and Hypers.